
RED: Planet Redemption
A downloadable game for Windows
RED: Planet Redemption is a game jam product where the chosen theme was RED.
The jam was Sweden Game Jam Winder Edition hosted in the MakerSpace, in Skövde, on December 9-11/2016
Dev team:
- Alexander Karlsson - Code
- Pablo Sorribes Bernhard - Sound (Twitter: @paalodiablo)
- Laura Bularca - Art (Twitter: @sarienn)
Status | Prototype |
Platforms | Windows |
Release date | Dec 11, 2016 |
Authors | Sarienn, Pablo Sorribes Bernhard |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Abstract, Game Jam, Hidden Object, Ludum Dare 37 |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Download
Download
RED.ZIP 24 MB
Install instructions
Download RED.zip file
Unpack
Double click on Red Planet Redemption.exe
Enjoy!
*****HOW TO PLAY*****
You NEED sound!
Listen to the good ol' Astronaut and he will tell you what to do!
Comments
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Hey Your game is pretty kickass,
I'm working on a video project called time capsules focusing on game indie devs. It's similar to sending a message to your self in 50 years;
Only five questions for my documentary:
1. What feature in your game can the player not experience anywhere else?
2. What's the biggest personal obstacle you had to overcome in creating your game so far? (it could be super technical or anything else that you want to talk about)
3. Who helped you decide to become a game dev?
4. What feature of the game do you absolutely love that no one would probably ever find?
5. What do you believe video games mean to humanity?
First couple of episodes
https://www.youtube.com/watch?v=jhJ3ssjfCgs&t=0s
https://www.youtube.com/watch?v=O0NvEYmqtQ8
https://www.youtube.com/watch?v=dQmeXgsqhBM
if you have some game footage or even better developmental footage of errors or other stuff you'd like to show people who have never programmed a day in their life.
also best ways to contact you, and all social media you use because I'll be displaying those through out the episode.
I think if people dig the game and dig your story they might reach out for questions or colabs you really never know what can come of it.
do you think you'd be interested in being my guest?